AI Insights · Timothy · April 2024
Top 5 Theme Parks Games on Android in Brazil – Q1 2024
A look at the performance of the top 5 theme park game apps on Android in Brazil during the first quarter of 2024, based on Sensor Tower data.
Throughout the first quarter of 2024, the top 5 theme park games on Android in Brazil showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at their trends:
aquapark.io saw a dynamic quarter. Weekly downloads started strong with nearly 95K in the first week of January, peaking at approximately 144K in the second week, before experiencing a sharp decline to around 24K by early February. However, downloads gradually increased again, reaching about 44K by the end of March. Revenue for the game exhibited a fluctuating pattern, with the highest weekly revenue of $48 in the first week of January, dropping to $8 by the end of the month, and then stabilizing around $15-$17 towards the quarter's end. Active users followed a similar trend, starting at approximately 476K, peaking at 532K mid-January, and then experiencing a decline to around 319K by the end of March.
Disney Magic Kingdoms demonstrated steady performance. Weekly downloads saw a significant spike to about 54K in mid-January, followed by fluctuations, ending at around 16K in the last week of March. Revenue peaked at approximately $1.8K in mid-January, decreased to $318 by the end of the month, and then fluctuated between $364 and $818 in March. Active users showed similar trends, starting at around 29K, peaking at nearly 69K in mid-January, and closing the quarter at around 43K.
Theme Park 3D - Fun Aquapark had a consistent performance in terms of weekly downloads, starting at around 12K in the first week of January and ending at approximately 6.6K by the end of March. Active users saw a gradual decline from about 16K in early January to around 9.8K by the end of March. Notably, there was no revenue reported for this app throughout the quarter.
My Aquapark: Idle Water Empire experienced a notable rise and fall in downloads. Starting at around 8.1K in the first week of January, downloads peaked at 17.5K in mid-January, then saw a sharp drop to around 438 by the end of February, with no downloads reported in the last two weeks of March. Revenue followed a similar pattern, peaking at $41 in mid-January and dropping to negligible amounts by the end of the quarter. Active users decreased from approximately 45K in the first week to around 32K by the end of March.
Overcrowded: Tycoon showed a mixed performance. Weekly downloads started at around 13K in January, fluctuated throughout the quarter, and saw no downloads in the last two weeks of March. Revenue peaked at $1K in mid-January, then steadily declined to $136 by the end of March. Active users started at about 30K, peaked at 32.8K in early January, and decreased to around 9.9K by the end of March.
These insights highlight the varying performance of theme park games on Android in Brazil during Q1 2024. For more detailed analytics and data, please visit Sensor Tower.